Cities: Skylines 2 devs designed the game to target 30 fps because 'there's no real benefit to aim for higher

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In a recent Reddit AMA, the team behind Cities: Skylines 2, fielded a host of questions from the gaming community. Amongst all of its responses was a comment by Colossal Order's Chief Technical O
Cities: Skylines 2 devs designed the game to target 30 fps because 'there's  no real benefit to aim for higher
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Cities: Skylines 2 devs designed the game to target 30 fps because 'there's  no real benefit to aim for higher
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Cities: Skylines 2 devs designed the game to target 30 fps because 'there's  no real benefit to aim for higher
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Cities: Skylines 2 devs designed the game to target 30 fps because 'there's  no real benefit to aim for higher
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Cities: Skylines 2 devs designed the game to target 30 fps because 'there's  no real benefit to aim for higher
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Cities: Skylines 2 devs designed the game to target 30 fps because 'there's  no real benefit to aim for higher
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Cities: Skylines 2 devs designed the game to target 30 fps because 'there's  no real benefit to aim for higher
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Cities: Skylines 2 devs designed the game to target 30 fps because 'there's  no real benefit to aim for higher
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Cities: Skylines 2 devs designed the game to target 30 fps because 'there's  no real benefit to aim for higher
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Cities: Skylines 2 devs designed the game to target 30 fps because 'there's  no real benefit to aim for higher
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