The Last Guardian Experience Is Mostly Linear, Features Elements Of Both Ico/SotC; Ueda's Fans Won't Be Disappointed

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A lucky game managed to acquire an early copy of The Last Guardian, revealing plenty of interesting details on the soon to launch game
The Last Guardian Experience Is Mostly Linear, Features Elements Of Both  Ico/SotC; Ueda's Fans Won't Be Disappointed
The Last Guardian's Connection to Ico and Shadow of the Colossus - GameSpot
The Last Guardian Experience Is Mostly Linear, Features Elements Of Both  Ico/SotC; Ueda's Fans Won't Be Disappointed
Interview with Fumito Ueda, The Last Guardian Game Director and Designer - GIGAZINE
The Last Guardian Experience Is Mostly Linear, Features Elements Of Both  Ico/SotC; Ueda's Fans Won't Be Disappointed
Video Games — The Dead Pixels Blog
The Last Guardian Experience Is Mostly Linear, Features Elements Of Both  Ico/SotC; Ueda's Fans Won't Be Disappointed
Ico: Castle in the Mist by Miyuki Miyabe
The Last Guardian Experience Is Mostly Linear, Features Elements Of Both  Ico/SotC; Ueda's Fans Won't Be Disappointed
The Influences of 'The Last Guardian
The Last Guardian Experience Is Mostly Linear, Features Elements Of Both  Ico/SotC; Ueda's Fans Won't Be Disappointed
Nameless Soul on Tumblr
The Last Guardian Experience Is Mostly Linear, Features Elements Of Both  Ico/SotC; Ueda's Fans Won't Be Disappointed
Nomad's blog: The Last Guardian - Thoughts & Comparisons
The Last Guardian Experience Is Mostly Linear, Features Elements Of Both  Ico/SotC; Ueda's Fans Won't Be Disappointed
Revisiting The Last Guardian. Does this flawed, beautiful masterpiece…, by Brandon R. Chinn, SUPERJUMP
The Last Guardian Experience Is Mostly Linear, Features Elements Of Both  Ico/SotC; Ueda's Fans Won't Be Disappointed
Shadow of the Colossus
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