Why Dying Is a Strategy in Halo 4 (and You Should Play on

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In the final installment of my three-part Halo 4 interview series with creative director Josh Holmes, we explore the game's refined tactics and deadly new enemies, illumination through death, the new episodic content and why Microsoft isn't charging for it, and how Master Chief is still the man desp
Why Dying Is a Strategy in Halo 4 (and You Should Play on
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