Part 9 Putting into play – The Hidden Art of Pacing 3 (3) – KATARINAGYLLENBÄCK

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How narrative systems bridge the gap between writers and designers, assisting the translation of movies to games, and merging story and gameplay structures from a bottom-up perspective in the design of engaging and motivating experiences.
Part 9 Putting into play – The Hidden Art of Pacing 3 (3) –  KATARINAGYLLENBÄCK
Part 4, Putting into play – How to trigger the narrative vehicle – KATARINAGYLLENBÄCK
Part 9 Putting into play – The Hidden Art of Pacing 3 (3) –  KATARINAGYLLENBÄCK
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Part 9 Putting into play – The Hidden Art of Pacing 3 (3) –  KATARINAGYLLENBÄCK
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Part 9 Putting into play – The Hidden Art of Pacing 3 (3) –  KATARINAGYLLENBÄCK
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Part 9 Putting into play – The Hidden Art of Pacing 3 (3) –  KATARINAGYLLENBÄCK
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Part 9 Putting into play – The Hidden Art of Pacing 3 (3) –  KATARINAGYLLENBÄCK
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Part 9 Putting into play – The Hidden Art of Pacing 3 (3) –  KATARINAGYLLENBÄCK
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Part 9 Putting into play – The Hidden Art of Pacing 3 (3) –  KATARINAGYLLENBÄCK
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Part 9 Putting into play – The Hidden Art of Pacing 3 (3) –  KATARINAGYLLENBÄCK
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Part 9 Putting into play – The Hidden Art of Pacing 3 (3) –  KATARINAGYLLENBÄCK
Part 8 Putting into play – The hidden art of pacing 2 (3) – KATARINAGYLLENBÄCK
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